Stopping Distance

The Stopping Distance Interactive provides an environment for exploring the question: What affect does car speed have on skidding distance? The Interactive simulates a toy car rolling down an incline, striking a box and skidding to a stop. The speed of the car before hitting the box is indicated and the distance that the box and car skid to a stop can be measured using an on-screen grid.
 

Launch Interactive


Users are encouraged to open the Interactive and explore. Or if desired, The Physics Classroom has prepared an activity for a more directed experience. The activity was designed with the intent of being used by classroom teachers with their classes.
 
Our Stopping Distance simulation is now available with a Concept Checker. Do the simulation. Then follow it up with the Concept Checker.

Learners and Instructors may also be interested in viewing the accompanying Notes page. Technical information, teaching suggestions, and related resources that complement this Interactive are provided on the Notes page. View Notes.