Concept Builders - Vectors and Projectiles
A Concept-Builder is an interactive questioning module that presents learners with carefully crafted questions that target various aspects of a concept. Each Concept Builder focuses the learner's attention upon a discrete learning outcome. Questions target that outcome from a variety of angles using multiple difficulty levels or varying activities. The following Concept Builders target concepts associated with Vectors and Projectiles.
Activities
🞋︎ Learning Goal: To use the components of two or more vectors to determine the magnitude and diretion of their resultant.
🞋︎ Learning Goal: To express an understanding of the magnitude and direction of the velocity and acceleration vector for a free-falling object over the course of its trajectory.
🞋︎ Learning Goal: To identify the Head-to-Tail vector addition diagram that is consistent with a given vector addition equation.
🞋︎ Learning Goal: To use projectile mathematics to calculate motion parameters for angle-launched projectiles.
Trajectory - Angle Launched Projectiles
🞋︎ Learning Goal: To understand the conceptual and numerical nature of the horizontal and vertical velocity vectors of an object that is launched upward at an angle to the ground.
Trajectory - Horizontally Launched Projectiles
🞋︎ Learning Goal: To demonstrate an understanding of the manner in which position and velocity change over the course of a projectile’s trajectory.
🞋︎ Learning Goal: To understand the conceptual and numerical nature of the velocity and acceleration vectors of an object that is launched vertically upward from the ground and travels through its full trajectory.
🞋︎ Learning Goal: To use an understanding of head-to-tail vector addition in order to determine the resultant of 3, 4, or 5 vectors.
🞋︎ Learning Goal: To use a protractor to determine the direction of a vector and to express the direction using a couple of conventions and to convert direction information from one convention to another.
Which One Doesn't Belong? Projectile Motion
🞋︎ Learning Goal: To use an understanding of the characteristics of projectile motion in order to interpret various representations of a projectile's motion.