Skip to Content Go to sign in Skip to Primary Navigation Skip to Secondary Navigation Skip to Page Navigation Skip to Header Navigation Skip to Footer Navigation Read more about accessability options and our navigation

Physics Classroom is making strides to make our site accessible to everyone. Our site contains 6 navigation areas. The Primary, Secondary, and Page Level navigations have a screen reader version of their nav structure that allows using the left and right keys to navigate sibling navigation items, and up or down keys to navigate parent or child navigation items. The others can be navigated using tabs. The Primary Navigation handles the first 2 levels of site pages. The Secondary (which is not always available) handles the 3rd and 4th level of structure. The Page level navigation allows you to navigate the current page's headings quickly. The Header Navigation contains the Light/Dark Mode toggle, Search, Notifications and account login. The Breadcrumb Navigation contains the breadcrumb of the current page. If the current page has a breadcrumb, you can get to it by skipping to the content and tabbing in reverse (shift plus tab). The Footer Navigation contains links such as Privacy, Contact, about and terms. Some resources contain an Audio Player that can be activated by holding down the T key for 3 seconds, and then using K to pause and resume. While not every area of Physics Classroom is usable purely from keyboard and screen reader, we are committed to continue work on making this possible. If you have questions or need additional help, please use this link to contact us.

Return to screen reader navigation

Mission VP1 Vector Direction

 The Question

The diagram below shows three vectors at various orientations. According to the counterclockwise convention, the direction of the vector A (or B or C) is closest to ...

 Physics Rules

Counterclockwise from East Convention for Vector Direction
The direction of a vector is often expressed using the counterclockwise (CCW) convention. According to this convention, the direction of a vector is the number of degrees of rotation that the vector makes counterclockwise from East.

 Game Plan

Place the protractor such that the origin is located at the tail of the vector. Then measure the number of degrees that the vector makes with the East direction. The protractor is marked every 15 degrees. Thus, count by 15 degrees as you start at East and move counterclockwise around to the location of the vector.

 Don't be Fooled

Many students become confused by the presence of the many vectors in this diagram. They are tempted to measure the angle between the indicated vector and another vector in the diagram. But don't be fooled! The presence of another vector does not effect the direction of the indicated vector. After all, if a vector points East, then it points East. The presence of another vector pointing southwest will not change the direction of a vector that points East. To determine the direction of a vector, ignore all other vectors and follow the strategy in the Game Plan section above.

Return to Screen Reader Navigation