The Physics Classroom

1-D Kinematics - Lesson 4

Describing Motion with Velocity vs. Time Graphs

Student Extras

PhET Simulation: The Moving Man More about this relation

Explore the relationship between motion graphs and motion with PHET's The Moving Man simulation.

Flickr Physics

Visit The Physics Classroom's Flickr Galleries and take a visual overview of 1D Kinematics.

Shockwave Studios

Think you get the idea? Try the Graph That Motion activity from the Shockwave Studios.

Shockwave Studios

Think you get the idea? Try the Graph That Motion activity from the Shockwave Studios.

Teacher's Guide

PhET Simulation: The Moving Man More about this relation

Explore the relationship between graphs and motion with The Moving Man simulation from PHET.

Graph Matching Motion Model More about this relation

This EJS simulation from Open Source Physics (OSP) contrasts the graphs for constant speed and accelerated motion.

Shockwave Studios

Graph That Motion from the Shockwave Studios is an excellent accompanying activity to this page.

The Laboratory

Looking for a lab that coordinates with this page? Try the Velocity-Time Graphs Lab at The Laboratory. Requires motion detectors.

Curriculum Corner

Learning requires action. Give your students this sense-making activity from The Curriculum Corner.

Curriculum Corner

Assess your students' comprehension with this sense-making activity from The Curriculum Corner.

Treasures from TPF

Need ideas? Explore The Physics Front's treasure box of catalogued resources on kinematic graphing.

The Meaning of Slope for a v-t Graph

As discussed in the previous part of Lesson 4, the shape of a velocity versus time graph reveals pertinent information about an object's acceleration. For example, if the acceleration is zero, then the velocity-time graph is a horizontal line (i.e., the slope is zero). If the acceleration is positive, then the line is an upward sloping line (i.e., the slope is positive). If the acceleration is negative, then the velocity-time graph is a downward sloping line (i.e., the slope is negative). If the acceleration is great, then the line slopes up steeply (i.e., the slope is great). This principle can be extended to any motion conceivable. Thus the shape of the line on the graph (horizontal, sloped, steeply sloped, mildly sloped, etc.) is descriptive of the object's motion. In this part of the lesson, we will examine how the actual slope value of any straight line on a velocity-time graph is the acceleration of the object.

Consider a car moving with a constant velocity of +10 m/s. A car moving with a constant velocity has an acceleration of 0 m/s/s.

The velocity-time data and graph would look like the graph below. Note that the line on the graph is horizontal. That is the slope of the line is 0 m/s/s. In this case, it is obvious that the slope of the line (0 m/s/s) is the same as the acceleration (0 m/s/s) of the car.

Time
(s)
Velocity
(m/s)
0 10
1 10
2 10
3 10
4 10
5 10

So in this case, the slope of the line is equal to the acceleration of the velocity-time graph. Now we will examine a few other graphs to see if this is a principle that is true of all velocity versus time graphs.

Now consider a car moving with a changing velocity. A car with a changing velocity will have an acceleration.

The velocity-time data for this motion show that the car has an acceleration value of 10 m/s/s. (In Lesson 6, we will learn how to relate position-time data such as that in the diagram above to an acceleration value.) The graph of this velocity-time data would look like the graph below. Note that the line on the graph is diagonal - that is, it has a slope. The slope of the line can be calculated as 10 m/s/s. It is obvious once again that the slope of the line (10 m/s/s) is the same as the acceleration (10 m/s/s) of the car.

Time
(s)
Velocity
(m/s)
0 0
1 10
2 20
3 30
4 40
5 50

In both instances above, the slope of the line was equal to the acceleration. As a last illustration, we will examine a more complex case. Consider the motion of a car that first travels with a constant velocity (a=0 m/s/s) of 2 m/s for four seconds and then accelerates at a rate of +2 m/s/s for four seconds. That is, in the first four seconds, the car is not changing its velocity (the velocity remains at 2 m/s) and then the car increases its velocity by 2 m/s per second over the next four seconds. The velocity-time data and graph are displayed below. Observe the relationship between the slope of the line during each four-second interval and the corresponding acceleration value.

Time
(s)
Velocity
(m/s)
0 2
1 2
2 2
3 2
4 2
5 4
6 6
7 8
8 10
From 0 s to 4 s: slope = 0 m/s/s
From 4 s to 8 s: slope = 2 m/s/s

A motion such as the one above further illustrates the important principle: the slope of the line on a velocity-time graph is equal to the acceleration of the object. This principle can be used for all velocity-time in order to determine the numerical value of the acceleration. A single example is given below in the Check Your Understanding section.



Investigate!

The widget below plots the velocity-time plot for an accelerating object. Simply enter the acceleration value, the intial velocity, and the time over which the motion occurs. The widget then plots the line with position on the vertical axis and time on the horizontal axis.

Try experimenting with different signs for velocity and acceleration. For instance, try a positive initial velocity and a positive acceleration. Then, contrast that with a positive initial velocity and a negative acceleration.




Check Your Understanding

The velocity-time graph for a two-stage rocket is shown below. Use the graph and your understanding of slope calculations to determine the acceleration of the rocket during the listed time intervals. When finished, click the buttons to see the answers. (Help with Slope Calculations)

  1. t = 0 - 1 second
  2. t = 1 - 4 second
  3. t = 4 - 12 second