Name That Motion
This Interactive challenges learners to correctly apply the concepts of velocity and acceleration in order to match the motion of 11 objects with their corresponding verbal descriptions. Learners must correctly identify the direction of the velocity and acceleration vectors in order to successfully match the verbal descriptions to the animated motions.
Match That Graph
This Interactive Concept Builder provides learners with 12 situations in which they must accurately match a position-time graph description of an object's motion to the corresponding velocity-time graph ... or vice versa. There are three different difficulty levels by which a learner can progress through this concept builder. Progress is tracked. And each question is accompanied by a question-specific Help page that describes how to think about he situation.
Graph That Motion
This Interactive challenges learners to correctly apply the principles of kinematic graphing in order to match the motion of 11 objects with their corresponding graphical descriptions. Learners must understand how the shape of position-time and velocity-time graphs relate to a motion of in order to successfully match the graphical descriptions to the animated motions.
Graphs and Ramps
This Interactive presents learners with the position-time or velocity-time graphs for numerous types of motion. Learners must then construct a ramp along which a ball will roll in order to match the given graph. As the ball rolls along the ramp, the motion is plotted in real time, allowing the learner to make adjustments to the ramp in order to successfully complete each challenge.
Two Stage Rocket
This Interactive simulates the motion of a two-stage rocket and displays the position-time and velocity-time graph in real time. It won't take long before you become a genuine rocket scientist. Once you've completed your study, earn your Rocket Scientist badge by successfully completing the accompanying quiz.
Distance versus Displacement
With this Interactive in your browser of your mobile device, you can use your device as an accelerometer. The Interactive collects information from your device's accelerometer and displays it as a plot of acceleration vs. time. There are numerous ways in which the device can be used.
The Physics Classroom would like to thank Nerd Island Studios
for contributing this Interactive to our collection.
This Interactive Concept Builder provides learners with nine situations in which they must accurately determine the distance and displacement for a multi-stage motion. There are three different difficulty levels (with three questions at each level) by which a learner can progress through this concept builder. Progress is tracked. And each question is accompanied by a question-specific Help page that describes how to think about he situation.
This Interactive highlights the distinction between distance and displacement. Three different motions are presented to the learner with the challenge of determining the distance traveled and the overall displacement for each.