Vector Walk Notes
Notes:
Teaching Ideas and Suggestions:
The Interactive consists of 8 different levels. Levels 1 and 2 involve two-stage motions. Levels 3 through 6 involve three-stage motions. Levels 7 and 8 involve four-stage motions. The starting, turning, and ending coordinates are randomly selected such that it is unlikely that two side-by-side students would have identical answers. When a student checks their answers using the Check Answers button, they are notified of the correctness of their response. If they are incorrect, the student is told what the correct answers are and given an opportunity to correct their answers. When a student's answers are correct, they receive a Dataway explosion and are taken back to the Main Menu to select a new Level. A star appears next to the Level on the Main Menu screen. That level cannot be re-done (unless a Guest user re-loads the page).

Related Resources:
- Reading:
Lesson 1 of the 1D Kinematics Chapter of the Tutorial is a perfect accompaniment to this Interactive. The following pages will be particularly useful in the early stages of the learning cycle on kinematics:
Scalars and Vectors
Distance and Displacement
- Minds On Physics Internet Modules:
The Minds On Physics Internet Modules include a collection of interactive questioning modules that help learners assess their understanding of physics concepts and solidify those understandings by answering questions that require higher-order thinking. Assignments KC1 and KC2 of the Kinematic Concepts module provide great complements to this Interactive. They are best used in the middle to later stages of the learning cycle. Visit the Minds On Physics Internet Modules.
- Curriculum/Practice: Several Concept Development worksheets at the Curriculum Corner will be very useful in assisting students in cultivating their understanding, most notably ...
Describing Motion Verbally with Distance and Displacement
Visit the Curriculum Corner.
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