Graph Mouse Notes
Notes:
Teaching Ideas and Suggestions:
This Interactive is intended for use at any time during a learning cycle on kinematic graphing. If using the sim early in the learning cycle, we recommend providing students some concrete and systematic directions as to how to proceed. Those directions can be as simple as ...
- move horizontally to the right at constant speed
- move horizontally to the left at constant speed
- move vertically to the up at constant speed
- move vertically to down left at constant speed
- starting at the left, move horizontally to the right (in the positive direction) with gradually increasing speed
- starting at the right, move horizontally to the left (in the negative direction) with gradually increasing speed
- starting at the bottom, move vertically towards the top (in the positive direction) with gradually increasing speed
- starting at the top, move vertically towards the bottom (in the negative direction) with gradually increasing speed
Related Resources:
- Reading:
Lesson 3 of the 1D Kinematics Chapter of the Tutorial are perfect accompaniments to this Interactive. The following pages will be particularly useful in the early stages of the learning cycle on kinematic graphing:
The Meaning of Shape for a Position-Time Graph
The Meaning of Slope for a Position-Time Graph
- Concept Builders:
There's a Concept Builder for just about everything and there's plenty of them for kinematics. The Position-Time Graph: Conceptual Analysis would be a great complement to this interactive.
- Minds On Physics Internet Modules:
The Minds On Physics Internet Modules include a collection of interactive questioning modules that help learners assess their understanding of physics concepts and solidify those understandings by answering questions that require higher-order thinking. Just about any of the first four assignments of the Kinematic Graphing module provide great complements to this Interactive. They are best used in the middle to later stages of the learning cycle. Visit the Minds On Physics Internet Modules.
- Animation: Numerous GIF Animations at The Multimedia Physics Studios
The 1D Kinematics section of the Multimedia Physics Studios has several instructive animations that animate the motion of an object and show the corresponding position-time and velocity-time graphs for that motion. Visit the Multimedia Physics Studios.
- Curriculum/Practice: Several Concept Development worksheets at the Curriculum Corner will be very useful in assisting students in cultivating their understanding. Here are a couple:
Describing Motion with Position-Time Graphs
Graphing Summary
Visit the Curriculum Corner.
- Labwork:
Simulations should always support (never supplant) hands-on learning. The Laboratory section of The Physics Classroom website includes several hands-on ideas that complement this Interactive. Three notable lab ideas include ...
Position-Time Graphs Lab
Match That Graph Lab
Visit The Laboratory.
Additional resources and ideas for incorporating GraphMouseSim into an instructional unit on kinematic graphing can be found at the Teacher Toolkits section of The Physics Classroom website. Visit Teacher Toolkits.
Visit: Graph Mouse Interactive
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