Race Track Notes
Notes:
Teaching Ideas and Suggestions:
This Interactive has a true game-like nature to it. Much positive research has been done on the value of gamification to the learning process. While there will be many who do not equate gaming and learning, one thing is clear - there is a load of physics to be applied in this game in order to be successful. Force, or more importantly force components, have the effect of changing the velocity of an object in the direction of the force. Put another way, forces cause accelerations and the direction of the force is the direction of the acceleration. As in real driving, the learner in this Interactive must pay attention to their speed and be able to control the speed through the use of Newton's second law. Furthermore, to make a turn, one needs some tangential velocity and an inward force. The persistence of force buttons on the track provide an instructor a great opportunity to post-process the activity, discussing the need for a centripetal force in order to maintain circular motion. With the Race Track Interactive, gamification and physics learning is suitably mixed.

Related Resources:
- Reading:
Lesson 1 of the Circular Motion and Satellite Motion Chapter of the Tutorial is a perfect accompaniment to this Interactive. The following pages will be particularly useful in the early stages of the learning cycle on Circular Motion:
Speed and Velocity
Acceleration
The Centripetal Force Requirement
The Forbidden F-Word
Mathematics of Circular Motion
- Minds On Physics Internet Modules:
The Minds On Physics Internet Modules include a collection of interactive questioning modules that help learners assess their understanding of physics concepts and solidify those understandings by answering questions that require higher-order thinking. Assignments CG1, CG2, CG3, CG4 and CG5 of the Circular Motion and Gravitation module provide great complements to this Interactive. They are best used in the middle to later stages of the learning cycle. Visit the Minds On Physics Internet Modules.
- Curriculum/Practice: Several Concept Development worksheets at the Curriculum Corner will be very useful in assisting students in cultivating their understanding, most notably ...
Speed and Velocity
Acceleration and Circular Motion
Circular Motion and Inertia
The Centripetal Force Requirement
Mathematics of Circular Motion
Visit the Curriculum Corner.
- Labwork:
Simulations should always support (never supplant) hands-on learning. The Laboratory section of The Physics Classroom website includes several hands-on ideas that complement this Interactive. Two notable lab ideas include ...
Making the Turn Lab
Loop-the-Loop Lab
Visit The Laboratory.
- Science Reasoning Activities:
Science classrooms should be filled with reasoning activities. There is one related activity in the Circular Motion section of the Science Reasoning Center that will challenge students to employ close reading, data analysis, and logical reasoning. The activity is named ...
Roller Coaster Loops
Visit the Science Reasoning Center.
Additional resources and ideas for incorporating Race Track into an instructional unit on Circular Motion can be found at the Teacher Toolkits section of The Physics Classroom website. Visit Teacher Toolkits.
Visit: Race Track Interactive
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